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57,098 players on Rust servers right now 11,670 servers online 3,402 with players on 100 fresh wipes in the last three hours Oil Rig Training - LAN Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oil Rig Training - LAN Development

Offline Oil Rig Training - LAN Development is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 24 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,860, the top 71% of all ranked servers.
  • The current map has been up 29d 18h, since Monday 28 September, 16:00 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 24 players

0/ 24players now 0% full
07-day averagepeak –
#16,860ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Oil Rig Training - LAN Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,860 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wiping

What happens on wipe day at Oil Rig Training - LAN Development?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Oil Rig Training - LAN Development wipe?

The record holds too few of Oil Rig Training - LAN Development's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 29 days 18 hours.

Tags and categories

Where does Oil Rig Training - LAN Development appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Oil Rig Training - LAN Development fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Oil Rig Training - LAN Development signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp24 (Max players): Slots: 24; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which Oil Rig Training - LAN Development publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Oil Rig Training - LAN Development right now?

Oil Rig Training - LAN Development is not online at the moment, having last been seen 28 days 17 hours ago.

What position does Oil Rig Training - LAN Development hold among Rust servers?

Ranked by seven-day player hours, Oil Rig Training - LAN Development is #16,860, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does Oil Rig Training - LAN Development run?

No gather rate appears in the name Oil Rig Training - LAN Development. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does Oil Rig Training - LAN Development sit geographically?

There is no region from Oil Rig Training - LAN Development. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 167.142.254.133:28015 is its address.

What Rust version is Oil Rig Training - LAN Development on?

Rust network protocol 2633 and build 163493 on Windows is what Oil Rig Training - LAN Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Oil Rig Training - LAN Development up now, and how steady is its uptime?

As of now, Oil Rig Training - LAN Development is offline; the last sighting was 28 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 28 September 2026.

Connecting

How do you get onto Oil Rig Training - LAN Development?

Enter client.connect 167.142.254.133:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp24
Max players Slots: 24.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build Build: 163493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.