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73,164 players on Rust servers right now 11,801 servers online 3,682 with players on 113 fresh wipes in the last three hours Combat Local - Carbon Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Combat Local - Carbon Dev

Offline Combat Local - Carbon Dev is not on the server list right now. The figures below are from when it was last seen, 21h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #9,400, the top 42% of all ranked servers.
  • The current map has been up 23h, since Tuesday 27 October, 21:20 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 2
#9,400ranktop 42%
23h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Combat Local - Carbon Dev

Players

AveragePeak
00.511.5206:0008:0009:0011:0021:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,400 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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26 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Combat Local - Carbon Dev wipe?

Combat Local - Carbon Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 hours.

Tags and filters

Which Rust Live Stats filters and lists does Combat Local - Carbon Dev show up in?

These are the Rust Live Stats lists Combat Local - Carbon Dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Combat Local - Carbon Dev?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which Combat Local - Carbon Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Combat Local - Carbon Dev?

Combat Local - Carbon Dev reads offline at the moment; the last sighting was 21 hours ago. The seven-day average is 1 players, with a peak of 2. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.

How does Combat Local - Carbon Dev compare with other Rust servers in the rankings?

Player hours over seven days put Combat Local - Carbon Dev at #9,400, in the top 42% of all ranked servers.

Settings and map

What rules does Combat Local - Carbon Dev enforce, and which settings does it use?

Nothing in the name of Combat Local - Carbon Dev states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Combat Local - Carbon Dev hosted in?

There is no region from Combat Local - Carbon Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 167.17.58.59:28015.

What version of Rust is running on Combat Local - Carbon Dev?

The setup on Combat Local - Carbon Dev is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Combat Local - Carbon Dev, and is it online at the moment?

At the time of this update, Combat Local - Carbon Dev is down, last seen 21 hours ago. Rust Live Stats has tracked it since 27 October 2026.

How to join

What is the way to connect to Combat Local - Carbon Dev?

Enter client.connect 167.17.58.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.