The count
Live coverage · Rust server
RustScape test | RFM_FO_0.0.36 (1)
Offline RustScape test | RFM_FO_0.0.36 (1) is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 2 players, with a peak of 3.
- It ranks #12,320, the top 55% of all ranked servers.
- The current map has been up 5d 9h, since Friday 23 October, 03:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustScape test | RFM_FO_0.0.36 (1)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,320 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RustScape test | RFM_FO_0.0.36 (1) wipe?
The record holds too few of RustScape test | RFM_FO_0.0.36 (1)'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 9 hours have passed since this world was generated.
Tags and filters
Where does RustScape test | RFM_FO_0.0.36 (1) appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustScape test | RFM_FO_0.0.36 (1) is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on RustScape test | RFM_FO_0.0.36 (1) carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustScape test | RFM_FO_0.0.36 (1) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on RustScape test | RFM_FO_0.0.36 (1) right now?
RustScape test | RFM_FO_0.0.36 (1) reads offline at the moment; the last sighting was 5 days 8 hours ago. The seven-day average is 2 players, with a peak of 3.
What position does RustScape test | RFM_FO_0.0.36 (1) hold among Rust servers?
Player hours over seven days put RustScape test | RFM_FO_0.0.36 (1) at #12,320, in the top 55% of all ranked servers.
Settings and map
Which settings and rules are in force on RustScape test | RFM_FO_0.0.36 (1)?
The name RustScape test | RFM_FO_0.0.36 (1) carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
About the server
Which region is RustScape test | RFM_FO_0.0.36 (1) hosted in?
No region is published by RustScape test | RFM_FO_0.0.36 (1). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.233.208.36:28015 is its address.
What version of Rust is running on RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does RustScape test | RFM_FO_0.0.36 (1) stay online, and is it up right now?
RustScape test | RFM_FO_0.0.36 (1) is currently offline, with its last appearance 5 days 8 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. Rust Live Stats has tracked it since 23 October 2026.
Getting on
How do you get onto RustScape test | RFM_FO_0.0.36 (1)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 167.233.208.36:28015.