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43,388 players on Rust servers right now 11,713 servers online 3,068 with players on 103 fresh wipes in the last three hours The Dark Force: 0 players on now Updated every five minutes

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The Dark Force

Key points

  • 0 of 80 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,414, the top 29% of all ranked servers.
  • The current map has been up 3d 20h, since Sunday 25 October, 04:35 UTC.
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teams off moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 80 players

0/ 80players now 0% full
07-day averagepeak 2
#6,414ranktop 29%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on The Dark Force

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
21.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
8.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at The Dark Force?

The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.5.

When does The Dark Force wipe?

No next wipe can be predicted for The Dark Force, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 20 hours.

Tags and categories

Where does The Dark Force appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists The Dark Force fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the tags listed for The Dark Force signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): The slot count is 80; ts0 (Group limit): This server switches teams off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which The Dark Force publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is The Dark Force at the moment?

0 of The Dark Force's 80 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 16:00 UTC, averaging 1 players.

Where does The Dark Force sit in the server rankings?

On player hours for the past seven days, The Dark Force sits at #6,414, inside the top 29% of ranked servers.

Settings and map

Which settings and rules are in force on The Dark Force?

No gather rate appears in the name The Dark Force. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on The Dark Force?

The Dark Force runs a game-generated procedural map: size 6,000, seed 825822194. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is The Dark Force hosted in?

Nothing on The Dark Force states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 168.100.161.129:28039.

How well does The Dark Force perform?

Server fps averaged 11 over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to a maximum of 203,327 entities. Up to 5,243 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is The Dark Force on?

The Dark Force operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is The Dark Force up now, and how steady is its uptime?

The Dark Force is up and running at this moment. About 3 days 18 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to The Dark Force?

Enter client.connect 168.100.161.129:28039 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp80
Max players The slot count is 80.
ts0
Group limit This server switches teams off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.