The count
Live coverage · EU · us1
Atlas Hub Testing
Offline Atlas Hub Testing is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,977, the top 71% of all ranked servers, and #2523 in EU.
- The current map has been up 480d 4h, since Sunday 6 July, 12:33 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 12:33 UTC, in 2d 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Atlas Hub Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,977 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 19h
Next wipe Sunday 1 November, 12:33 UTC, in 2d 19h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Atlas Hub Testing wipe, and at what times?
The next wipe on Atlas Hub Testing is an estimate, drawn from weekly: 7 days after its last wipe. Sunday 1 November at 12:33 UTC is the date of its next wipe. The world you are playing on was built 480 days 4 hours. The tags list wipes as weekly.
Lists and tags
Which Rust Live Stats filters and lists does Atlas Hub Testing show up in?
These are the Rust Live Stats lists Atlas Hub Testing fits: EU Rust servers, live, Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. Under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
How should you read the tags on Atlas Hub Testing?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts30 (Group limit): Team cap: 30; v2633 (Protocol): Join only if your game is on protocol 2633; cs125476 (Build): Build: 125476; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus1 (Region code): The region code reads us1; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot is handed to you; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server; ^j (Battle royale): Fight and loot as the closing zone squeezes the map; ^k (Build server): Use this server to practise and design your bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; modded (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list Atlas Hub Testing publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Atlas Hub Testing right now?
Atlas Hub Testing reads offline at the moment; the last sighting was 22 days 19 hours ago.
How does Atlas Hub Testing compare with other Rust servers in the rankings?
Atlas Hub Testing is #2,523 in Europe on the past week's player hours, and #15,977 overall in the top 71% of ranked servers.
Settings and map
What settings and rules does Atlas Hub Testing run?
Nothing in the name of Atlas Hub Testing states a gather rate. A group can reach 30 players at most. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is Atlas Hub Testing in?
With its EU tag Atlas Hub Testing lists itself in Europe; its region code is us1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 168.100.161.3:28210.
What Rust version is Atlas Hub Testing on?
Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Atlas Hub Testing, and is it online at the moment?
At the time of this update, Atlas Hub Testing is down, last seen 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Atlas Hub Testing?
Enter client.connect 168.100.161.3:28210 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.