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45,884 players on Rust servers right now 11,696 servers online 3,156 with players on 101 fresh wipes in the last three hours Oxide Debug: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oxide Debug

Offline Oxide Debug is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,308, the top 70% of all ranked servers.
  • The current map has been up 31d 3h, since Sunday 27 September, 21:42 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,308ranktop 70%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Oxide Debug

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,308 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct14 Oct20 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Oxide Debug?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Oxide Debug wipe, and at what times?

Oxide Debug's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 31 days 3 hours.

Lists and tags

Where does Oxide Debug appear in Rust Live Stats lists and filters?

On Rust Live Stats, Oxide Debug is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Oxide Debug carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs165972 (Build): Build: 165972; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Oxide Debug publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Oxide Debug at the moment?

Oxide Debug is not online at the moment, having last been seen 9 days 10 hours ago.

Where does Oxide Debug sit in the server rankings?

Ranked by seven-day player hours, Oxide Debug is #15,308, placing it in the top 70% of ranked servers.

Rules and settings

What rules does Oxide Debug enforce, and which settings does it use?

No gather rate appears in the name Oxide Debug. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Oxide Debug?

A procedural map of 1,000 with seed 1337, generated by the game, runs on Oxide Debug. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

What location is Oxide Debug in?

Nothing on Oxide Debug states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 168.100.161.67:30004 is its address.

What Rust version is Oxide Debug on?

Rust network protocol 2634 and build 165972 on Linux is what Oxide Debug runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Oxide Debug stay online, and is it up right now?

At the time of this update, Oxide Debug is down, last seen 9 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Oxide Debug?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.161.67:30004. The server's website: https://oxidemod.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs165972
Build Build: 165972.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.