The count
Live coverage · Rust server
Sharts testing
Offline Sharts testing is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of ? players are on at the last check.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #9,080, the top 41% of all ranked servers.
- It resets its world every few hours: 14 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sharts testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,080 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 21:27 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
World reset
New world
Sunday 25 October 2026, 22:34 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 22:21 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Saturday 24 October 2026, 00:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 23:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 23:05 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 22:47 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Show 12 earlier resets
World reset
New world
Friday 23 October 2026, 22:41 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 22:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 21:53 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Thursday 22 October 2026, 23:52 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 23:38 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Thursday 22 October 2026, 23:22 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 04:57 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 21 October 2026, 04:29 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 04:10 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 19 October 2026, 23:23 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 19 October 2026, 23:12 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Tuesday 6 October 2026, 20:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 13.1 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Sharts testing wipe?
No wipe schedule applies to Sharts testing: the world is remade every few hours and those resets do not count.
Tags and categories
Which Rust Live Stats filters and lists does Sharts testing show up in?
The Rust Live Stats lists that include Sharts testing are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for Sharts testing signify?
These are the tags Sharts testing makes public: gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Sharts testing at the moment?
Sharts testing reads offline at the moment; the last sighting was 2 days 1 hours ago. Averaged across seven days, 0 players; the peak was 2.
Where does Sharts testing sit in the server rankings?
On player hours for the past seven days, Sharts testing sits at #9,080, inside the top 41% of ranked servers.
Rules and settings
What settings and rules does Sharts testing run?
Nothing in the name of Sharts testing states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Sharts testing?
Size 1,500, seed 47856: that is the procedural map the game generates for Sharts testing. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Where does Sharts testing sit geographically?
Nothing on Sharts testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 168.100.162.21:30015.
What version of Rust is running on Sharts testing?
Rust network protocol 2635 and build 168909 on Linux is what Sharts testing runs. Steam updates it for you, but your game needs the same protocol to join.
Is Sharts testing up now, and how steady is its uptime?
At the time of this update, Sharts testing is down, last seen 2 days 1 hours ago. It was online for 39 of 168 hours in the last 7 full days, or 23% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Sharts testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.162.21:30015.