The count
Live coverage · Rust server
local-test
Offline local-test is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,790, the top 71% of all ranked servers.
- The current map has been up 17d 22h, since Sunday 11 October, 13:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,790 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does local-test wipe?
Too few wipes are recorded for local-test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does local-test show up in?
The Rust Live Stats lists that include local-test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on local-test carry?
These are the tags local-test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on local-test?
local-test is not online at the moment, having last been seen 17 days 22 hours ago.
What position does local-test hold among Rust servers?
Ranked by seven-day player hours, local-test is #15,790, placing it in the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on local-test?
No gather rate appears in the name local-test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on local-test?
The map on local-test is procedural, made by the game itself.
Server facts
What location is local-test in?
Nothing on local-test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 168.220.162.128:28015.
What version of Rust is running on local-test?
local-test operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Is local-test up now, and how steady is its uptime?
At the time of this update, local-test is down, last seen 17 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.
Connecting
What steps connect you to local-test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.220.162.128:28015.