The count
Live coverage · Rust server
Test Server Alpha
Offline Test Server Alpha is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,911, the top 60% of all ranked servers.
- The current map has been up 12d 20h, since Friday 16 October, 17:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server Alpha
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,911 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 17:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test Server Alpha?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
How often does Test Server Alpha wipe, and at what times?
Test Server Alpha's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 20 hours.
Tags and categories
Where does Test Server Alpha appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test Server Alpha are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Test Server Alpha signify?
These are the tags Test Server Alpha makes public: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Test Server Alpha right now?
Test Server Alpha reads offline at the moment; the last sighting was 12 days 19 hours ago.
What position does Test Server Alpha hold among Rust servers?
Player hours over seven days put Test Server Alpha at #12,911, in the top 60% of all ranked servers.
Settings and map
What rules does Test Server Alpha enforce, and which settings does it use?
The name Test Server Alpha carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does Test Server Alpha sit geographically?
No region is published by Test Server Alpha. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 169.0.100.209:28015.
What Rust version is Test Server Alpha on?
The setup on Test Server Alpha is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Test Server Alpha, and is it online at the moment?
At the time of this update, Test Server Alpha is down, last seen 12 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Test Server Alpha?
Enter client.connect 169.0.100.209:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.