The count
Live coverage · Rust server
Test Server Alpha
Offline Test Server Alpha is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,008, the top 72% of all ranked servers.
- The current map has been up 24d 9h, since Sunday 4 October, 10:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server Alpha
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,008 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 10:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Test Server Alpha?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Test Server Alpha wipe?
Test Server Alpha's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 9 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Test Server Alpha show up in?
These are the Rust Live Stats lists Test Server Alpha fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Test Server Alpha carry?
These are the tags Test Server Alpha makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Test Server Alpha at the moment?
Test Server Alpha reads offline at the moment; the last sighting was 22 days 2 hours ago.
Where does Test Server Alpha sit in the server rankings?
Player hours over seven days put Test Server Alpha at #16,008, in the top 72% of all ranked servers.
Map and rules
Which settings and rules are in force on Test Server Alpha?
The name Test Server Alpha carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Server Alpha?
Test Server Alpha uses a procedural map, which the game generates.
Server details
What location is Test Server Alpha in?
There is no region from Test Server Alpha. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 169.0.232.208:28015 is its address.
What version of Rust is running on Test Server Alpha?
Test Server Alpha operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Test Server Alpha, and is it online at the moment?
As of now, Test Server Alpha is offline; the last sighting was 22 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
Getting on
What is the way to connect to Test Server Alpha?
Enter client.connect 169.0.232.208:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.