The count
Live coverage · Rust server
pico-v2 test
Offline pico-v2 test is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,691, the top 66% of all ranked servers.
- The current map has been up 18d 9h, since Saturday 10 October, 14:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pico-v2 test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,691 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 14:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on pico-v2 test?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.
How often does pico-v2 test wipe, and at what times?
pico-v2 test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does pico-v2 test show up in?
The Rust Live Stats lists that include pico-v2 test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for pico-v2 test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which pico-v2 test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on pico-v2 test right now?
pico-v2 test is not online at the moment, having last been seen 18 days 3 hours ago.
How does pico-v2 test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, pico-v2 test is #14,691, placing it in the top 66% of ranked servers.
Map and rules
What settings and rules does pico-v2 test run?
Nothing in the name of pico-v2 test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is in use on pico-v2 test?
A procedural map, generated by the game, runs on pico-v2 test.
About the server
Which region is pico-v2 test hosted in?
No region is published by pico-v2 test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 169.150.196.33:28015 is its address.
What version of Rust is running on pico-v2 test?
Rust network protocol 2634 and build 167398 on Windows is what pico-v2 test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is pico-v2 test up now, and how steady is its uptime?
pico-v2 test is currently offline, with its last appearance 18 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 9 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to pico-v2 test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 169.150.196.33:28015.