The count
Live coverage · Rust server
Console [SLK]
Offline Console [SLK] is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,275, the top 69% of all ranked servers.
- The current map has been up 31d 2h, since Sunday 27 September, 14:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Console [SLK]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,275 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Console [SLK] wipe, and at what times?
Console [SLK]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days 2 hours have passed since this world was generated.
Lists and tags
Where does Console [SLK] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Console [SLK] fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Console [SLK] carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which Console [SLK] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Console [SLK] right now?
Console [SLK] reads offline at the moment; the last sighting was 26 days 22 hours ago.
What position does Console [SLK] hold among Rust servers?
On player hours for the past seven days, Console [SLK] sits at #16,275, inside the top 69% of ranked servers.
Map and rules
What rules does Console [SLK] enforce, and which settings does it use?
The name Console [SLK] carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Console [SLK]?
The map on Console [SLK] is procedural, made by the game itself.
Server details
Where does Console [SLK] sit geographically?
No region is published by Console [SLK]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 169.155.239.203:28020.
What Rust version is Console [SLK] on?
The setup on Console [SLK] is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Console [SLK], and is it online at the moment?
At the time of this update, Console [SLK] is down, last seen 26 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.
Connecting
What is the way to connect to Console [SLK]?
Enter client.connect 169.155.239.203:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.