The count
LiveLive coverage · Rust server
RCE TAKEOVER
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers.
- The current map has been up 26d 14h, since Saturday 3 October, 05:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RCE TAKEOVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 05:14 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RCE TAKEOVER?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
How often does RCE TAKEOVER wipe, and at what times?
RCE TAKEOVER's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 14 hours.
Tags and categories
Which Rust Live Stats filters and lists does RCE TAKEOVER show up in?
On Rust Live Stats, RCE TAKEOVER is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RCE TAKEOVER signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RCE TAKEOVER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on RCE TAKEOVER right now?
RCE TAKEOVER is carrying 0 players at the moment, with 200 slots in total. Averaged over seven days: 0 players.
How does RCE TAKEOVER compare with other Rust servers in the rankings?
Player hours over seven days put RCE TAKEOVER at #15,289, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does RCE TAKEOVER run?
Nothing in the name of RCE TAKEOVER states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RCE TAKEOVER?
Size 3,000, seed 2345976: that is the procedural map the game generates for RCE TAKEOVER. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is RCE TAKEOVER in?
No region is published by RCE TAKEOVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 170.23.127.203:25565.
What is performance like on RCE TAKEOVER?
It never went below 191 server fps in the last 48 hours, averaging 235. Entity count reached 44,868: buildings, deployables and the rest of the world. Memory use peaked at 2,063 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RCE TAKEOVER?
The setup on RCE TAKEOVER is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is RCE TAKEOVER up now, and how steady is its uptime?
At the time of this update, RCE TAKEOVER is live. The uptime it reports puts the last restart at about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to RCE TAKEOVER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 170.23.127.203:25565.