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60,571 players on Rust servers right now 11,704 servers online 3,281 with players on 172 fresh wipes in the last three hours 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: 0 players on now Updated every five minutes

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10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,067, the top 41% of all ranked servers.
  • The current map has been up 7d 19h, since Thursday 22 October, 05:15 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#9,067ranktop 41%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,067 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
20 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
188 / 215

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.

How often does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe, and at what times?

No next wipe can be predicted for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 19 hours.

Lists and tags

Which Rust Live Stats filters and lists does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies show up in?

The Rust Live Stats lists that include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies are Modded Rust servers live now and Rust zombie servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies signify?

These are the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies right now?

0 of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.

How does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies compare with other Rust servers in the rankings?

On player hours for the past seven days, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sits at #9,067, inside the top 41% of ranked servers.

Rules and settings

Which settings and rules are in force on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

No gather rate appears in the name 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

A procedural map of 6,000 with seed 654812, generated by the game, runs on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit geographically?

No region is published by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 170.23.230.165:25587.

How well does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies perform?

It never went below 49 server fps in the last 48 hours, averaging 74. Buildings, deployables and everything else in the world added up to a maximum of 222,799 entities. Memory use peaked at 6,391 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies operates on Linux with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, and is it online at the moment?

Right now 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is online. The uptime it reports puts the last restart at about 6 days 20 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 27 September 2026.

Connecting

How do you get onto 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 170.23.230.165:25587.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.