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71,386 players on Rust servers right now 11,795 servers online 3,684 with players on 118 fresh wipes in the last three hours ServerHub Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerHub Test

Offline ServerHub Test is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,025.
  • The current map has been up 52d 14h, since Sunday 6 September, 06:43 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,025rankno region published
52d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ServerHub Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does ServerHub Test wipe?

ServerHub Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 52 days 14 hours have passed since this world was generated.

Lists and tags

Where does ServerHub Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerHub Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for ServerHub Test signify?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list ServerHub Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is ServerHub Test at the moment?

ServerHub Test reads offline at the moment; the last sighting was 44 days 4 hours ago.

Where does ServerHub Test sit in the server rankings?

On player hours for the past seven days, ServerHub Test sits at #15,025, inside the top – of ranked servers.

Rules and settings

Which settings and rules are in force on ServerHub Test?

No gather rate appears in the name ServerHub Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on ServerHub Test?

ServerHub Test uses a procedural map, which the game generates.

About the server

Where does ServerHub Test sit geographically?

Nothing on ServerHub Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 171.217.41.32:28015.

What version of Rust is running on ServerHub Test?

ServerHub Test operates on Windows with Rust network protocol 2633 and build 163207. Steam updates it for you, but your game needs the same protocol to join.

Is ServerHub Test up now, and how steady is its uptime?

ServerHub Test is currently offline, with its last appearance 44 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto ServerHub Test?

Enter client.connect 171.217.41.32:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.