The count
Live coverage · Rust server
RustProject DEV
Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,809, the top 61% of all ranked servers.
- The current map has been up 24d 8h, since Sunday 4 October, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustProject DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,809 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 13:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:18 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustProject DEV?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does RustProject DEV wipe?
RustProject DEV's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 8 hours have passed since this world was generated.
Tags and categories
Where does RustProject DEV appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustProject DEV fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for RustProject DEV signify?
These are the tags RustProject DEV makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RustProject DEV?
RustProject DEV is not online at the moment, having last been seen 23 days 11 hours ago.
How does RustProject DEV compare with other Rust servers in the rankings?
On player hours for the past seven days, RustProject DEV sits at #13,809, inside the top 61% of ranked servers.
Rules and settings
Which settings and rules are in force on RustProject DEV?
No gather rate appears in the name RustProject DEV. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustProject DEV?
The map on RustProject DEV is procedural, made by the game itself.
Server details
Where does RustProject DEV sit geographically?
Nothing on RustProject DEV states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 171.225.248.104:28015.
What Rust version is RustProject DEV on?
The setup on RustProject DEV is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustProject DEV, and is it online at the moment?
At the time of this update, RustProject DEV is down, last seen 23 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 28 September 2026.
How to join
What steps connect you to RustProject DEV?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.225.248.104:28015.