Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
53,534 players on Rust servers right now 11,735 servers online 3,365 with players on 127 fresh wipes in the last three hours RustProject DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustProject DEV

Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,322, the top 70% of all ranked servers.
  • The current map has been up 24d 9h, since Sunday 4 October, 13:41 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,322ranktop 70%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustProject DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,322 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wipe days

When does RustProject DEV wipe?

The record holds too few of RustProject DEV's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 9 hours.

Lists and tags

Which Rust Live Stats filters and lists does RustProject DEV show up in?

The Rust Live Stats lists that include RustProject DEV are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustProject DEV?

These are the tags RustProject DEV makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is RustProject DEV at the moment?

RustProject DEV is not online at the moment, having last been seen 9 days 5 hours ago.

What position does RustProject DEV hold among Rust servers?

Ranked by seven-day player hours, RustProject DEV is #15,322, placing it in the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on RustProject DEV?

Nothing in the name of RustProject DEV states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustProject DEV?

The map on RustProject DEV is procedural, made by the game itself.

Server facts

What location is RustProject DEV in?

Nothing on RustProject DEV states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 171.225.248.136:28015 is its address.

What Rust version is RustProject DEV on?

Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV runs. Steam updates it for you, but your game needs the same protocol to join.

Does RustProject DEV stay online, and is it up right now?

As of now, RustProject DEV is offline; the last sighting was 9 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto RustProject DEV?

Enter client.connect 171.225.248.136:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.