The count
Live coverage · Rust server
RustProject DEV
Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,829, the top 44% of all ranked servers.
- The current map has been up 24d 21h, since Sunday 4 October, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustProject DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,829 today
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustProject DEV wipe, and at what times?
The record holds too few of RustProject DEV's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 24 days 21 hours.
Tags and categories
Where does RustProject DEV appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustProject DEV are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RustProject DEV carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list RustProject DEV publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is RustProject DEV at the moment?
RustProject DEV reads offline at the moment; the last sighting was 5 days 4 hours ago. Peak over the past week: 1. Average: 1 players.
How does RustProject DEV compare with other Rust servers in the rankings?
On player hours for the past seven days, RustProject DEV sits at #9,829, inside the top 44% of ranked servers.
Rules and settings
What rules does RustProject DEV enforce, and which settings does it use?
No gather rate appears in the name RustProject DEV. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustProject DEV?
The map on RustProject DEV is procedural, made by the game itself.
About the server
Where does RustProject DEV sit geographically?
There is no region from RustProject DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 171.225.248.140:28015.
What Rust version is RustProject DEV on?
RustProject DEV operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RustProject DEV, and is it online at the moment?
As of now, RustProject DEV is offline; the last sighting was 5 days 4 hours ago. It was online for 2 of 144 hours in the last 6 full days, or 1% of the time. The first sighting by Rust Live Stats was on 22 October 2026.
Getting on
What is the way to connect to RustProject DEV?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.225.248.140:28015.