The count
Live coverage · Rust server
RustProject DEV
Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #7,225, the top 32% of all ranked servers.
- The current map has been up 25d 4h, since Sunday 4 October, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustProject DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,225 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RustProject DEV wipe, and at what times?
Too few wipes are recorded for RustProject DEV to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 4 hours have passed since this world was generated.
Tags and categories
Where does RustProject DEV appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustProject DEV fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RustProject DEV carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list RustProject DEV publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on RustProject DEV?
RustProject DEV reads offline at the moment; the last sighting was 4 days 5 hours ago. Peak over the past week: 1. Average: 1 players.
What position does RustProject DEV hold among Rust servers?
Ranked by seven-day player hours, RustProject DEV is #7,225, placing it in the top 32% of ranked servers.
Rules and settings
What settings and rules does RustProject DEV run?
No gather rate appears in the name RustProject DEV. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustProject DEV?
RustProject DEV uses a procedural map, which the game generates.
Server facts
Which region is RustProject DEV hosted in?
There is no region from RustProject DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 171.225.248.179:28015.
What version of Rust is running on RustProject DEV?
The setup on RustProject DEV is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustProject DEV up now, and how steady is its uptime?
At the time of this update, RustProject DEV is down, last seen 4 days 5 hours ago. It was online for 5 of 96 hours in the last 4 full days, or 5% of the time. Rust Live Stats has tracked it since 24 October 2026.
Connecting
How do you get onto RustProject DEV?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.225.248.179:28015.