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Rust Live Stats
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102,404 players on Rust servers right now 11,908 servers online 3,970 with players on 409 fresh wipes in the last three hours RustProject DEV: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RustProject DEV

Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,225, the top 32% of all ranked servers.
  • The current map has been up 25d 4h, since Sunday 4 October, 13:41 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#7,225ranktop 32%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustProject DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,225 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
216 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Wipe days

How often does RustProject DEV wipe, and at what times?

Too few wipes are recorded for RustProject DEV to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 4 hours have passed since this world was generated.

Tags and categories

Where does RustProject DEV appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustProject DEV fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RustProject DEV carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list RustProject DEV publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on RustProject DEV?

RustProject DEV reads offline at the moment; the last sighting was 4 days 5 hours ago. Peak over the past week: 1. Average: 1 players.

What position does RustProject DEV hold among Rust servers?

Ranked by seven-day player hours, RustProject DEV is #7,225, placing it in the top 32% of ranked servers.

Rules and settings

What settings and rules does RustProject DEV run?

No gather rate appears in the name RustProject DEV. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustProject DEV?

RustProject DEV uses a procedural map, which the game generates.

Server facts

Which region is RustProject DEV hosted in?

There is no region from RustProject DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 171.225.248.179:28015.

What version of Rust is running on RustProject DEV?

The setup on RustProject DEV is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RustProject DEV up now, and how steady is its uptime?

At the time of this update, RustProject DEV is down, last seen 4 days 5 hours ago. It was online for 5 of 96 hours in the last 4 full days, or 5% of the time. Rust Live Stats has tracked it since 24 October 2026.

Connecting

How do you get onto RustProject DEV?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.225.248.179:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.