The count
Live coverage · Rust server
RustProject DEV
Offline RustProject DEV is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #7,263, the top 33% of all ranked servers.
- The current map has been up 25d 7h, since Sunday 4 October, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustProject DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,263 today
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RustProject DEV wipe?
RustProject DEV's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 7 hours.
Tags and categories
Where does RustProject DEV appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustProject DEV are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on RustProject DEV carry?
These are the tags RustProject DEV makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is RustProject DEV at the moment?
Last seen 28 hours ago, RustProject DEV is offline right now. The seven-day average is 1 players, with a peak of 1. Peak hour over 48 hours: 06:00 UTC, at 1 players on average.
Where does RustProject DEV sit in the server rankings?
Ranked by seven-day player hours, RustProject DEV is #7,263, placing it in the top 33% of ranked servers.
Map and rules
What rules does RustProject DEV enforce, and which settings does it use?
The name RustProject DEV carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustProject DEV?
The map on RustProject DEV is procedural, made by the game itself.
Server details
Which region is RustProject DEV hosted in?
There is no region from RustProject DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 171.225.248.66:28015.
What Rust version is RustProject DEV on?
RustProject DEV operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustProject DEV, and is it online at the moment?
At the time of this update, RustProject DEV is down, last seen 28 hours ago. 12 of 48 hours were online in the last 2 full days, giving 25% uptime. Rust Live Stats has tracked it since 26 October 2026.
Getting on
What steps connect you to RustProject DEV?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.225.248.66:28015.