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31,247 players on Rust servers right now 11,636 servers online 2,768 with players on 72 fresh wipes in the last three hours Rust Custom Map Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Custom Map Test

Offline Rust Custom Map Test is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #11,180, the top 50% of all ranked servers.
  • The current map has been up 1d 13h, since Tuesday 27 October, 15:59 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
17-day averagepeak 2
#11,180ranktop 50%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Custom Map Test

Players

AveragePeakWipe
00.511.5215:0016:0017:00Wiped Tue 27 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,180 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

On what timetable does Rust Custom Map Test wipe?

Too few wipes are recorded for Rust Custom Map Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 37 hours.

Tags and filters

Where does Rust Custom Map Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Custom Map Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Rust Custom Map Test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rust Custom Map Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Rust Custom Map Test?

Last seen 35 hours ago, Rust Custom Map Test is offline right now. Averaged across seven days, 1 players; the peak was 2. Peak hour over 48 hours: 16:00 UTC, at 2 players on average.

Where does Rust Custom Map Test sit in the server rankings?

On player hours for the past seven days, Rust Custom Map Test sits at #11,180, inside the top 50% of ranked servers.

Rules and settings

What settings and rules does Rust Custom Map Test run?

The name Rust Custom Map Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust Custom Map Test?

Rust Custom Map Test runs a game-generated procedural map: size 3,800, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

Which region is Rust Custom Map Test hosted in?

Nothing on Rust Custom Map Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 171.229.218.49:28015.

What is performance like on Rust Custom Map Test?

The average server fps was 196 over the last 48 hours; the lowest was 196. Entity count reached 84,465: buildings, deployables and the rest of the world. Memory use peaked at 1,493 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Rust Custom Map Test on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Custom Map Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Custom Map Test up now, and how steady is its uptime?

Rust Custom Map Test is currently offline, with its last appearance 35 hours ago. Based on the uptime it reports, the last restart was about 57 minutes ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. Rust Live Stats has tracked it since 27 October 2026.

How to join

What is the way to connect to Rust Custom Map Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 171.229.218.49:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.