The count
Live coverage · Rust server
TEST COPY (update check)
Offline TEST COPY (update check) is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 9d 20h, since Monday 19 October, 16:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST COPY (update check)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does TEST COPY (update check) wipe, and at what times?
The record holds too few of TEST COPY (update check)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 9 days 20 hours.
Tags and filters
Where does TEST COPY (update check) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST COPY (update check) are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for TEST COPY (update check) signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which TEST COPY (update check) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TEST COPY (update check)?
Last seen 5 days ago, TEST COPY (update check) is offline right now. The seven-day average for this server is 0 players.
What position does TEST COPY (update check) hold among Rust servers?
Player hours over seven days put TEST COPY (update check) at #15,318, in the top 69% of all ranked servers.
Settings and map
What settings and rules does TEST COPY (update check) run?
The name TEST COPY (update check) carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST COPY (update check)?
The map on TEST COPY (update check) is procedural, made by the game itself.
About the server
What location is TEST COPY (update check) in?
No region is published by TEST COPY (update check). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 171.254.141.176:28025.
What Rust version is TEST COPY (update check) on?
TEST COPY (update check) operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is TEST COPY (update check) up now, and how steady is its uptime?
As of now, TEST COPY (update check) is offline; the last sighting was 5 days ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.
How to join
What steps connect you to TEST COPY (update check)?
Enter client.connect 171.254.141.176:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.