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Rust Live Stats
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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours ServerHub Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerHub Test

Offline ServerHub Test is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,915, the top 72% of all ranked servers.
  • The current map has been up 52d 17h, since Sunday 6 September, 06:43 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,915ranktop 72%
52d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ServerHub Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,915 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe days

When does ServerHub Test wipe?

The record holds too few of ServerHub Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 52 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does ServerHub Test show up in?

These are the Rust Live Stats lists ServerHub Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for ServerHub Test signify?

These are the tags ServerHub Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on ServerHub Test right now?

Last seen 31 days 20 hours ago, ServerHub Test is offline right now.

How does ServerHub Test compare with other Rust servers in the rankings?

Player hours over seven days put ServerHub Test at #16,915, in the top 72% of all ranked servers.

Rules and settings

What rules does ServerHub Test enforce, and which settings does it use?

Nothing in the name of ServerHub Test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on ServerHub Test?

ServerHub Test uses a procedural map, which the game generates.

Server details

Which region is ServerHub Test hosted in?

No region is published by ServerHub Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 171.88.110.30:28015.

What Rust version is ServerHub Test on?

The setup on ServerHub Test is Rust network protocol 2633 and build 163207 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ServerHub Test, and is it online at the moment?

At the time of this update, ServerHub Test is down, last seen 31 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto ServerHub Test?

Enter client.connect 171.88.110.30:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.