The count
Live coverage · Rust server
ServerHub Test
Offline ServerHub Test is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,915, the top 72% of all ranked servers.
- The current map has been up 52d 17h, since Sunday 6 September, 06:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerHub Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,915 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ServerHub Test wipe?
The record holds too few of ServerHub Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 52 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does ServerHub Test show up in?
These are the Rust Live Stats lists ServerHub Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for ServerHub Test signify?
These are the tags ServerHub Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on ServerHub Test right now?
Last seen 31 days 20 hours ago, ServerHub Test is offline right now.
How does ServerHub Test compare with other Rust servers in the rankings?
Player hours over seven days put ServerHub Test at #16,915, in the top 72% of all ranked servers.
Rules and settings
What rules does ServerHub Test enforce, and which settings does it use?
Nothing in the name of ServerHub Test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on ServerHub Test?
ServerHub Test uses a procedural map, which the game generates.
Server details
Which region is ServerHub Test hosted in?
No region is published by ServerHub Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 171.88.110.30:28015.
What Rust version is ServerHub Test on?
The setup on ServerHub Test is Rust network protocol 2633 and build 163207 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is ServerHub Test, and is it online at the moment?
At the time of this update, ServerHub Test is down, last seen 31 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto ServerHub Test?
Enter client.connect 171.88.110.30:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.