The count
Live coverage · Rust server
Preflight Test
Offline Preflight Test is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,960, the top 71% of all ranked servers.
- The current map has been up 30d 13h, since Monday 28 September, 13:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Preflight Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,960 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Preflight Test wipe, and at what times?
Too few wipes are recorded for Preflight Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 30 days 13 hours have passed since this world was generated.
Tags and categories
Where does Preflight Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Preflight Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Preflight Test signify?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166029 (Build): This server runs game build 166029; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Preflight Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Preflight Test at the moment?
Last seen 30 days 13 hours ago, Preflight Test is offline right now.
What position does Preflight Test hold among Rust servers?
Player hours over seven days put Preflight Test at #16,960, in the top 71% of all ranked servers.
Rules and settings
What rules does Preflight Test enforce, and which settings does it use?
Nothing in the name of Preflight Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Preflight Test?
A procedural map, generated by the game, runs on Preflight Test.
About the server
What location is Preflight Test in?
Nothing on Preflight Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 172.104.86.66:48476.
What version of Rust is running on Preflight Test?
The setup on Preflight Test is Rust network protocol 2634 and build 166029 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is Preflight Test up now, and how steady is its uptime?
Preflight Test is currently offline, with its last appearance 30 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Preflight Test?
Enter client.connect 172.104.86.66:48476 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.