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75,280 players on Rust servers right now 11,830 servers online 3,722 with players on 224 fresh wipes in the last three hours CI test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CI test server

Offline CI test server is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,519, the top 71% of all ranked servers.
  • The current map has been up 16d 23h, since Monday 12 October, 14:49 UTC.
Join
vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,519ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on CI test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,519 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
193 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
283 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does CI test server wipe, and at what times?

The record holds too few of CI test server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 23 hours have passed since this world was generated.

Tags and filters

Where does CI test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include CI test server are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on CI test server?

These are the tags CI test server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167644 (Build): The game build is 167644; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on CI test server?

Last seen 16 days 23 hours ago, CI test server is offline right now.

How does CI test server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, CI test server is #15,519, placing it in the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on CI test server?

Nothing in the name of CI test server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is live on CI test server?

A procedural map, generated by the game, runs on CI test server.

About the server

Where does CI test server sit geographically?

There is no region from CI test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 172.182.253.32:28015.

What Rust version is CI test server on?

CI test server operates on Linux with Rust network protocol 2635 and build 167644. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is CI test server, and is it online at the moment?

At the time of this update, CI test server is down, last seen 16 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 12 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto CI test server?

Enter client.connect 172.182.253.32:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167644
Build The game build is 167644.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.