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33,506 players on Rust servers right now 11,662 servers online 2,814 with players on 80 fresh wipes in the last three hours Speedy's test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Speedy's test Server

Offline Speedy's test Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,270, the top 37% of all ranked servers.
  • The current map has been up 11d 8h, since Saturday 17 October, 19:43 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#8,270ranktop 37%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Speedy's test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,270 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
10 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Speedy's test Server wipe?

Speedy's test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 8 hours.

Tags and categories

Which Rust Live Stats filters and lists does Speedy's test Server show up in?

The Rust Live Stats lists that include Speedy's test Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Speedy's test Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Speedy's test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Speedy's test Server?

Speedy's test Server reads offline at the moment; the last sighting was 3 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Speedy's test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Speedy's test Server is #8,270, placing it in the top 37% of ranked servers.

Rules and settings

Which settings and rules are in force on Speedy's test Server?

No gather rate appears in the name Speedy's test Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Speedy's test Server?

A procedural map, generated by the game, runs on Speedy's test Server.

About the server

Which region is Speedy's test Server hosted in?

There is no region from Speedy's test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 172.216.15.245:28015.

What version of Rust is running on Speedy's test Server?

Speedy's test Server operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Speedy's test Server, and is it online at the moment?

As of now, Speedy's test Server is offline; the last sighting was 3 days 7 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 October 2026.

Getting on

What steps connect you to Speedy's test Server?

Enter client.connect 172.216.15.245:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.