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66,602 players on Rust servers right now 11,784 servers online 3,516 with players on 198 fresh wipes in the last three hours Preflight Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Preflight Test

Offline Preflight Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,036, the top 69% of all ranked servers.
  • The current map has been up 27d 15h, since Thursday 1 October, 20:51 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,036ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Preflight Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,036 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Preflight Test wipe, and at what times?

Preflight Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 15 hours have passed since this world was generated.

Lists and tags

Where does Preflight Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Preflight Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Preflight Test?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Preflight Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Preflight Test right now?

Preflight Test is not online at the moment, having last been seen 27 days 15 hours ago.

What position does Preflight Test hold among Rust servers?

Ranked by seven-day player hours, Preflight Test is #16,036, placing it in the top 69% of ranked servers.

Settings and map

What rules does Preflight Test enforce, and which settings does it use?

The name Preflight Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Preflight Test?

A procedural map, generated by the game, runs on Preflight Test.

Server facts

What location is Preflight Test in?

There is no region from Preflight Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 172.237.12.235:43870 is its address.

What version of Rust is running on Preflight Test?

Rust network protocol 2634 and build 166493 on Linux is what Preflight Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Preflight Test, and is it online at the moment?

Preflight Test is currently offline, with its last appearance 27 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 1 October 2026.

Connecting

What is the way to connect to Preflight Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.237.12.235:43870.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166493
Build This server runs game build 166493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.