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33,246 players on Rust servers right now 11,665 servers online 2,811 with players on 81 fresh wipes in the last three hours Preflight Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Preflight Test

Offline Preflight Test is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,905, the top 70% of all ranked servers.
  • The current map has been up 26d 16h, since Friday 2 October, 11:18 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,905ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Preflight Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,905 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Preflight Test wipe?

The record holds too few of Preflight Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 16 hours.

Lists and tags

Which Rust Live Stats filters and lists does Preflight Test show up in?

The Rust Live Stats lists that include Preflight Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Preflight Test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): The game build is 166601; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which Preflight Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Preflight Test right now?

Last seen 26 days 16 hours ago, Preflight Test is offline right now.

What position does Preflight Test hold among Rust servers?

Player hours over seven days put Preflight Test at #15,905, in the top 70% of all ranked servers.

Settings and map

What rules does Preflight Test enforce, and which settings does it use?

Nothing in the name of Preflight Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Preflight Test?

A procedural map, generated by the game, runs on Preflight Test.

Server details

What location is Preflight Test in?

There is no region from Preflight Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 172.237.12.235:44801.

What version of Rust is running on Preflight Test?

The setup on Preflight Test is Rust network protocol 2634 and build 166601 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Preflight Test up now, and how steady is its uptime?

At the time of this update, Preflight Test is down, last seen 26 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

Connecting

How do you get onto Preflight Test?

Enter client.connect 172.237.12.235:44801 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166601,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166601
Build The game build is 166601.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.