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69,594 players on Rust servers right now 11,814 servers online 3,624 with players on 187 fresh wipes in the last three hours DiggyTown - Solo-Duo-Trio-Quad: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

DiggyTown - Solo-Duo-Trio-Quad

Key points

  • 0 of 60 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 18d 15h, since Saturday 10 October, 22:09 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 60 players

0/ 60players now 0% full
07-day averagepeak –
#15,326ranktop 69%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DiggyTown - Solo-Duo-Trio-Quad

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

How often does DiggyTown - Solo-Duo-Trio-Quad wipe, and at what times?

DiggyTown - Solo-Duo-Trio-Quad's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does DiggyTown - Solo-Duo-Trio-Quad show up in?

The Rust Live Stats lists that include DiggyTown - Solo-Duo-Trio-Quad are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?

gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list DiggyTown - Solo-Duo-Trio-Quad publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is DiggyTown - Solo-Duo-Trio-Quad at the moment?

Live now: 0 players on DiggyTown - Solo-Duo-Trio-Quad, out of 60 slots. Across the past week the average was 0 players.

What position does DiggyTown - Solo-Duo-Trio-Quad hold among Rust servers?

Player hours over seven days put DiggyTown - Solo-Duo-Trio-Quad at #15,326, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on DiggyTown - Solo-Duo-Trio-Quad?

Nothing in the name of DiggyTown - Solo-Duo-Trio-Quad states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for DiggyTown - Solo-Duo-Trio-Quad?

A procedural map of 4,000 with seed 1515203761, generated by the game, runs on DiggyTown - Solo-Duo-Trio-Quad. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is DiggyTown - Solo-Duo-Trio-Quad hosted in?

No region is published by DiggyTown - Solo-Duo-Trio-Quad. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 172.240.47.243:25619.

How well does DiggyTown - Solo-Duo-Trio-Quad perform?

It never went below 143 server fps in the last 48 hours, averaging 212. It supported up to 89,943 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,289 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on DiggyTown - Solo-Duo-Trio-Quad?

DiggyTown - Solo-Duo-Trio-Quad operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is DiggyTown - Solo-Duo-Trio-Quad up now, and how steady is its uptime?

Right now DiggyTown - Solo-Duo-Trio-Quad is online. Based on the uptime it reports, the last restart was about 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 10 October 2026.

Connecting

What steps connect you to DiggyTown - Solo-Duo-Trio-Quad?

Enter client.connect 172.240.47.243:25619 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.