The count
LiveLive coverage · Rust server
DiggyTown - Solo-Duo-Trio-Quad
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 18d 15h, since Saturday 10 October, 22:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DiggyTown - Solo-Duo-Trio-Quad
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does DiggyTown - Solo-Duo-Trio-Quad wipe, and at what times?
DiggyTown - Solo-Duo-Trio-Quad's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 days 15 hours.
Tags and filters
Which Rust Live Stats filters and lists does DiggyTown - Solo-Duo-Trio-Quad show up in?
The Rust Live Stats lists that include DiggyTown - Solo-Duo-Trio-Quad are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?
gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list DiggyTown - Solo-Duo-Trio-Quad publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is DiggyTown - Solo-Duo-Trio-Quad at the moment?
Live now: 0 players on DiggyTown - Solo-Duo-Trio-Quad, out of 60 slots. Across the past week the average was 0 players.
What position does DiggyTown - Solo-Duo-Trio-Quad hold among Rust servers?
Player hours over seven days put DiggyTown - Solo-Duo-Trio-Quad at #15,326, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on DiggyTown - Solo-Duo-Trio-Quad?
Nothing in the name of DiggyTown - Solo-Duo-Trio-Quad states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for DiggyTown - Solo-Duo-Trio-Quad?
A procedural map of 4,000 with seed 1515203761, generated by the game, runs on DiggyTown - Solo-Duo-Trio-Quad. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is DiggyTown - Solo-Duo-Trio-Quad hosted in?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 172.240.47.243:25619.
How well does DiggyTown - Solo-Duo-Trio-Quad perform?
It never went below 143 server fps in the last 48 hours, averaging 212. It supported up to 89,943 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,289 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is DiggyTown - Solo-Duo-Trio-Quad up now, and how steady is its uptime?
Right now DiggyTown - Solo-Duo-Trio-Quad is online. Based on the uptime it reports, the last restart was about 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 10 October 2026.
Connecting
What steps connect you to DiggyTown - Solo-Duo-Trio-Quad?
Enter client.connect 172.240.47.243:25619 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.