The count
Live coverage · Rust server
Rust – Falling Kingdoms
Offline Rust – Falling Kingdoms is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,398, the top 71% of all ranked servers.
- The current map has been up 20d 21h, since Thursday 8 October, 13:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust – Falling Kingdoms
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,398 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 8 October 2026, 13:55 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 17:20 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 9.9 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 16 September 2026, 18:09 UTC
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 12 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust – Falling Kingdoms?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.
How often does Rust – Falling Kingdoms wipe, and at what times?
Rust – Falling Kingdoms wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 21 hours.
Lists and tags
Where does Rust – Falling Kingdoms appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust – Falling Kingdoms is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Rust – Falling Kingdoms carry?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rust – Falling Kingdoms publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Rust – Falling Kingdoms?
Rust – Falling Kingdoms reads offline at the moment; the last sighting was 16 days 3 hours ago.
How does Rust – Falling Kingdoms compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust – Falling Kingdoms sits at #15,398, inside the top 71% of ranked servers.
Settings and map
What rules does Rust – Falling Kingdoms enforce, and which settings does it use?
Nothing in the name of Rust – Falling Kingdoms states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Rust – Falling Kingdoms?
Size 3,500, seed 50000: that is the procedural map the game generates for Rust – Falling Kingdoms. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
Which region is Rust – Falling Kingdoms hosted in?
No region is published by Rust – Falling Kingdoms. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 172.240.87.139:25191 is its address.
What Rust version is Rust – Falling Kingdoms on?
Rust – Falling Kingdoms operates on Linux with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Is Rust – Falling Kingdoms up now, and how steady is its uptime?
At the time of this update, Rust – Falling Kingdoms is down, last seen 16 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.
How to join
How do you get onto Rust – Falling Kingdoms?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.240.87.139:25191.