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70,411 players on Rust servers right now 11,811 servers online 3,728 with players on 133 fresh wipes in the last three hours Local Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Test Server

Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,247, the top 58% of all ranked servers.
  • The current map has been up 51d 21h, since Sunday 6 September, 00:25 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,247ranktop 58%
51d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,247 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
113 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
105 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
33 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Local Test Server wipe?

Local Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 51 days 21 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Local Test Server show up in?

The Rust Live Stats lists that include Local Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Local Test Server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163272 (Build): This server runs game build 163272; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Local Test Server?

Local Test Server is not online at the moment, having last been seen 35 days 18 hours ago.

How does Local Test Server compare with other Rust servers in the rankings?

Player hours over seven days put Local Test Server at #13,247, in the top 58% of all ranked servers.

Map and rules

What rules does Local Test Server enforce, and which settings does it use?

Nothing in the name of Local Test Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Local Test Server?

A procedural map, generated by the game, runs on Local Test Server.

About the server

Where does Local Test Server sit geographically?

No region is published by Local Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 172.56.210.9:28015.

What version of Rust is running on Local Test Server?

Rust network protocol 2633 and build 163272 on Windows is what Local Test Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Test Server, and is it online at the moment?

Local Test Server is currently offline, with its last appearance 35 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 September 2026.

Getting on

How do you get onto Local Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.56.210.9:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163272,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163272
Build This server runs game build 163272.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.