The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,986, the top 71% of all ranked servers.
- The current map has been up 27d 23h, since Thursday 1 October, 01:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,986 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Test wipe?
Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 23 hours have passed since this world was generated.
Tags and categories
Where does Test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Test carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Test right now?
Test reads offline at the moment; the last sighting was 23 days 18 hours ago.
What position does Test hold among Rust servers?
Player hours over seven days put Test at #15,986, in the top 71% of all ranked servers.
Map and rules
What settings and rules does Test run?
No gather rate appears in the name Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for Test?
The map on Test is procedural, made by the game itself.
About the server
Which region is Test hosted in?
There is no region from Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 172.91.23.155:28020.
What version of Rust is running on Test?
Test operates on Windows with Rust network protocol 2634 and build 166440. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Test, and is it online at the moment?
Test is currently offline, with its last appearance 23 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.91.23.155:28020.