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83,167 players on Rust servers right now 11,844 servers online 3,755 with players on 280 fresh wipes in the last three hours HyperNode | Rust Development Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HyperNode | Rust Development Server

Offline HyperNode | Rust Development Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,962, the top 71% of all ranked servers.
  • The current map has been up 52d 13h, since Monday 7 September, 01:00 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,962ranktop 71%
52d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on HyperNode | Rust Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,962 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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241 / 700

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at HyperNode | Rust Development Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does HyperNode | Rust Development Server wipe?

Too few wipes are recorded for HyperNode | Rust Development Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 52 days 13 hours.

Tags and filters

Which Rust Live Stats filters and lists does HyperNode | Rust Development Server show up in?

The Rust Live Stats lists that include HyperNode | Rust Development Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on HyperNode | Rust Development Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts10 (Group limit): Teams are capped at 10; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which HyperNode | Rust Development Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on HyperNode | Rust Development Server?

Last seen 24 days ago, HyperNode | Rust Development Server is offline right now.

What position does HyperNode | Rust Development Server hold among Rust servers?

On player hours for the past seven days, HyperNode | Rust Development Server sits at #15,962, inside the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on HyperNode | Rust Development Server?

Nothing in the name of HyperNode | Rust Development Server states a gather rate. The cap on a group is 10 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for HyperNode | Rust Development Server?

Size 3,500, seed 123456789: that is the procedural map the game generates for HyperNode | Rust Development Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is HyperNode | Rust Development Server hosted in?

No region is published by HyperNode | Rust Development Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 172.96.160.200:7730.

What version of Rust is running on HyperNode | Rust Development Server?

The setup on HyperNode | Rust Development Server is Rust network protocol 2633 and build 165217 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is HyperNode | Rust Development Server up now, and how steady is its uptime?

As of now, HyperNode | Rust Development Server is offline; the last sighting was 24 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to HyperNode | Rust Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.96.160.200:7730. You can find its website at https://hypernode.gg/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts10
Group limit Teams are capped at 10.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.