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82,372 players on Rust servers right now 11,805 servers online 3,637 with players on 283 fresh wipes in the last three hours Bonehead's Procedural Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Bonehead's Procedural Server

Offline Bonehead's Procedural Server is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,817, the top 60% of all ranked servers.
  • The current map has been up 27d 17h, since Friday 2 October, 04:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#13,817ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Bonehead's Procedural Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,817 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 150 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

Quick answers

from the figures on this page

Wiping

When does Bonehead's Procedural Server wipe?

The record holds too few of Bonehead's Procedural Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 17 hours.

Lists and tags

Which Rust Live Stats filters and lists does Bonehead's Procedural Server show up in?

On Rust Live Stats, Bonehead's Procedural Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Bonehead's Procedural Server?

These are the tags Bonehead's Procedural Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Bonehead's Procedural Server right now?

Bonehead's Procedural Server reads offline at the moment; the last sighting was 27 days 16 hours ago.

What position does Bonehead's Procedural Server hold among Rust servers?

Ranked by seven-day player hours, Bonehead's Procedural Server is #13,817, placing it in the top 60% of ranked servers.

Settings and map

What settings and rules does Bonehead's Procedural Server run?

No gather rate appears in the name Bonehead's Procedural Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Bonehead's Procedural Server?

Bonehead's Procedural Server uses a procedural map, which the game generates.

Server details

Which region is Bonehead's Procedural Server hosted in?

No region is published by Bonehead's Procedural Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 173.183.122.190:28015.

What version of Rust is running on Bonehead's Procedural Server?

The setup on Bonehead's Procedural Server is Rust network protocol 2634 and build 166569 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Bonehead's Procedural Server stay online, and is it up right now?

As of now, Bonehead's Procedural Server is offline; the last sighting was 27 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Bonehead's Procedural Server?

Enter client.connect 173.183.122.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players The slot count is 20.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.