The count
LiveLive coverage · Rust server
2026 Longrifle
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 146d 18h, since Thursday 4 June, 20:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 2026 Longrifle
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does 2026 Longrifle wipe?
Too few wipes are recorded for 2026 Longrifle to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 146 days 18 hours have passed since this world was generated.
Lists and tags
Where does 2026 Longrifle appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 2026 Longrifle fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 2026 Longrifle?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2627 (Protocol): The server runs protocol 2627, so match that version to join; cs153461 (Build): This server runs game build 153461; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which 2026 Longrifle publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on 2026 Longrifle?
Live now: 0 players on 2026 Longrifle, out of 50 slots. Across the past week the average was 0 players.
Where does 2026 Longrifle sit in the server rankings?
On player hours for the past seven days, 2026 Longrifle sits at #15,344, inside the top 69% of ranked servers.
Map and rules
What rules does 2026 Longrifle enforce, and which settings does it use?
No gather rate appears in the name 2026 Longrifle. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on 2026 Longrifle?
2026 Longrifle runs a game-generated procedural map: size 5,000, seed 5800. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does 2026 Longrifle sit geographically?
No region is published by 2026 Longrifle. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 173.214.160.11:28080.
What is performance like on 2026 Longrifle?
It never went below 71 server fps in the last 48 hours, averaging 140. Entity count reached 144,514: buildings, deployables and the rest of the world. Up to 4,372 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on 2026 Longrifle?
The setup on 2026 Longrifle is Rust network protocol 2627 and build 153461 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is 2026 Longrifle up now, and how steady is its uptime?
Right now 2026 Longrifle is online. About 3 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto 2026 Longrifle?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 173.214.160.11:28080.