The count
LiveLive coverage · NA
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Key points
- 1 of 200 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #2,987, the top 13% of all ranked servers, and #500 in NA.
- The current map has been up 26d 12h, since Saturday 3 October, 06:47 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,987 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 3 October 2026, 06:47 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 3 players
Friday 2 October 2026, 19:58 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 2
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:16 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 5 players
Wednesday 30 September 2026, 06:19 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 34 hours in.
How often does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe, and at what times?
Nothing wipes TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 12 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! are Modded Rust servers live now, Rust build and creative servers: live list, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): You need Rust's premium status to join this server; NA (North America): North America is the browser listing for this server: that is the tag list TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! right now?
1 of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!'s 200 slots are filled right now. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 00:00 UTC, at 3 players on average.
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit in the server rankings?
Seven-day player hours place TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! at #2,987 overall, in the top 13% of ranked servers and #500 in North America.
Rules and settings
What rules does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! enforce, and which settings does it use?
The name TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! carries no gather rate. A group can reach 16 players at most. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. You need Rust's premium status to join this server. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
A procedural map of 4,250 with seed 1337, generated by the game, runs on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit geographically?
The NA tag on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 173.214.174.18:25590 is its address.
Is performance on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! steady?
Server fps averaged 34 over the last 48 hours, with a low of 9. Entity count reached 170,706: buildings, deployables and the rest of the world. Up to 6,133 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! up now, and how steady is its uptime?
Right now TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is online. Based on the uptime it reports, the last restart was about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Enter client.connect 173.214.174.18:25590 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server.