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46,616 players on Rust servers right now 11,649 servers online 3,134 with players on 110 fresh wipes in the last three hours Rust Repair Validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Repair Validation

Offline Rust Repair Validation is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,441, the top 71% of all ranked servers.
  • The current map has been up 16d 8h, since Tuesday 13 October, 00:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Repair Validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,441 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Rust Repair Validation wipe?

Rust Repair Validation's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 8 hours.

Tags and filters

Where does Rust Repair Validation appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Repair Validation is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Rust Repair Validation carry?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Rust Repair Validation publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Rust Repair Validation at the moment?

Rust Repair Validation reads offline at the moment; the last sighting was 16 days 8 hours ago.

What position does Rust Repair Validation hold among Rust servers?

On player hours for the past seven days, Rust Repair Validation sits at #15,441, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on Rust Repair Validation?

Nothing in the name of Rust Repair Validation states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Repair Validation?

Rust Repair Validation uses a procedural map, which the game generates.

About the server

Which region is Rust Repair Validation hosted in?

No region is published by Rust Repair Validation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 173.214.174.22:29015.

What Rust version is Rust Repair Validation on?

The setup on Rust Repair Validation is Rust network protocol 2634 and build 167584 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Repair Validation up now, and how steady is its uptime?

At the time of this update, Rust Repair Validation is down, last seen 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Rust Repair Validation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 173.214.174.22:29015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build Build: 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.