The count
LiveLive coverage · Rust server
4Netplayers Rust Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,835, the top 17% of all ranked servers.
- The current map has been up 4d 20h, since Sunday 25 October, 06:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,835 today
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Sunday 25 October 2026, 06:13 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at 4Netplayers Rust Server?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 21 hours in.
On what timetable does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 20 hours.
Tags and categories
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 4Netplayers Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on 4Netplayers Rust Server carry?
These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on 4Netplayers Rust Server?
Live now: 0 players on 4Netplayers Rust Server, out of 10 slots. The seven-day average is 1 players, with a peak of 4. Between now and 48 hours back, 00:00 UTC drew the most players, 4 on average.
Where does 4Netplayers Rust Server sit in the server rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server is #3,835, placing it in the top 17% of ranked servers.
Settings and map
Which settings and rules are in force on 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on 4Netplayers Rust Server?
Size 4,500, seed 1854078996: that is the procedural map the game generates for 4Netplayers Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is 4Netplayers Rust Server in?
There is no region from 4Netplayers Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 173.237.55.30:22900 is its address.
Is performance on 4Netplayers Rust Server steady?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 117,961: buildings, deployables and the rest of the world. Memory use peaked at 3,784 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on 4Netplayers Rust Server?
4Netplayers Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is 4Netplayers Rust Server, and is it online at the moment?
At the time of this update, 4Netplayers Rust Server is live. About 9 hours ago is when it last restarted, according to its uptime. 118 of 120 hours were online in the last 5 full days, giving 98% uptime. The first sighting by Rust Live Stats was on 24 October 2026.
Getting on
What steps connect you to 4Netplayers Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 173.237.55.30:22900.