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45,556 players on Rust servers right now 11,667 servers online 2,959 with players on 100 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players on now Updated every five minutes

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4Netplayers Rust Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,835, the top 17% of all ranked servers.
  • The current map has been up 4d 20h, since Sunday 25 October, 06:13 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 4
#3,835ranktop 17%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,835 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
116 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at 4Netplayers Rust Server?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 21 hours in.

On what timetable does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 20 hours.

Tags and categories

Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 4Netplayers Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on 4Netplayers Rust Server carry?

These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on 4Netplayers Rust Server?

Live now: 0 players on 4Netplayers Rust Server, out of 10 slots. The seven-day average is 1 players, with a peak of 4. Between now and 48 hours back, 00:00 UTC drew the most players, 4 on average.

Where does 4Netplayers Rust Server sit in the server rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server is #3,835, placing it in the top 17% of ranked servers.

Settings and map

Which settings and rules are in force on 4Netplayers Rust Server?

The name 4Netplayers Rust Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on 4Netplayers Rust Server?

Size 4,500, seed 1854078996: that is the procedural map the game generates for 4Netplayers Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is 4Netplayers Rust Server in?

There is no region from 4Netplayers Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 173.237.55.30:22900 is its address.

Is performance on 4Netplayers Rust Server steady?

Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 117,961: buildings, deployables and the rest of the world. Memory use peaked at 3,784 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on 4Netplayers Rust Server?

4Netplayers Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is 4Netplayers Rust Server, and is it online at the moment?

At the time of this update, 4Netplayers Rust Server is live. About 9 hours ago is when it last restarted, according to its uptime. 118 of 120 hours were online in the last 5 full days, giving 98% uptime. The first sighting by Rust Live Stats was on 24 October 2026.

Getting on

What steps connect you to 4Netplayers Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 173.237.55.30:22900.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.