The count
LiveLive coverage · NA
Gooners Island | PvE Locked | Small US East | Public
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,429, the top 24% of all ranked servers, and #908 in NA.
- The current map has been up 13d 19h, since Thursday 15 October, 19:11 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 19:11 UTC, in 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gooners Island | PvE Locked | Small US East | Public
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,429 today
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4h
from its schedule tag
Next wipe Thursday 29 October, 19:11 UTC, in 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 4hThu 29 Oct, 19:11 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 19:11 UTC
- 28d 4hThu 26 Nov, 19:11 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 19:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 19:11 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 16:55 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 21:06 UTC FW
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 6.8 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Saturday 19 September 2026, 00:17 UTC
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 12.9 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Gooners Island | PvE Locked | Small US East | Public?
Recent wipes on this server averaged a peak of 2 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. In 33% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.5.
When does Gooners Island | PvE Locked | Small US East | Public wipe?
With too few of Gooners Island | PvE Locked | Small US East | Public's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 19:11 UTC its next wipe falls due. The world you are playing on was built 13 days 19 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Where does Gooners Island | PvE Locked | Small US East | Public appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Gooners Island | PvE Locked | Small US East | Public are Live Rust community servers, Rust PvE servers, live now, North America Rust servers, live and Vanilla Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on Gooners Island | PvE Locked | Small US East | Public carry?
These are the tags Gooners Island | PvE Locked | Small US East | Public makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): The world is the danger here; players do not fight each other; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Gooners Island | PvE Locked | Small US East | Public right now?
Live now: 0 players on Gooners Island | PvE Locked | Small US East | Public, out of 50 slots. The seven-day average is 0 players, with a peak of 3. The busiest hour in the past 48 was 23:00 UTC, averaging 1 players.
Where does Gooners Island | PvE Locked | Small US East | Public sit in the server rankings?
North America places Gooners Island | PvE Locked | Small US East | Public at #908; overall it is #5,429, inside the top 24% of ranked servers, by seven-day player hours.
Settings and map
What rules does Gooners Island | PvE Locked | Small US East | Public enforce, and which settings does it use?
No gather rate appears in the name Gooners Island | PvE Locked | Small US East | Public. The default applies: 8 players to a group. pve is the mode, with no fighting other players. You find it under Community in the server browser. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Gooners Island | PvE Locked | Small US East | Public?
Size 3,500, seed 699311: that is the procedural map the game generates for Gooners Island | PvE Locked | Small US East | Public. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Gooners Island | PvE Locked | Small US East | Public hosted in?
Its NA tag places Gooners Island | PvE Locked | Small US East | Public in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 173.244.231.14:28020.
What is performance like on Gooners Island | PvE Locked | Small US East | Public?
Server fps averaged 159 over the last 48 hours, with a low of 70. Buildings, deployables and everything else in the world added up to a maximum of 66,950 entities. Memory use peaked at 2,793 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Gooners Island | PvE Locked | Small US East | Public on?
Gooners Island | PvE Locked | Small US East | Public operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Gooners Island | PvE Locked | Small US East | Public, and is it online at the moment?
Right now Gooners Island | PvE Locked | Small US East | Public is online. The uptime it reports puts the last restart at about 4 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Gooners Island | PvE Locked | Small US East | Public?
Enter client.connect 173.244.231.14:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.