The count
LiveLive coverage · Rust server
local
Key points
- 1 of 10 players are on now, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #5,557, the top 25% of all ranked servers.
- The current map has been up 7d 5h, since Thursday 22 October, 01:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,557 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 01:49 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 06:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on local?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
When does local wipe?
local's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 7 days 5 hours.
Tags and filters
Which Rust Live Stats filters and lists does local show up in?
The Rust Live Stats lists that include local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for local signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is local at the moment?
local is carrying 1 players at the moment, with 10 slots in total. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 19:00 UTC drew the most players, 1 on average.
Where does local sit in the server rankings?
Ranked by seven-day player hours, local is #5,557, placing it in the top 25% of ranked servers.
Map and rules
What rules does local enforce, and which settings does it use?
Nothing in the name of local states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for local?
local uses a procedural map, which the game generates.
Server details
Where does local sit geographically?
No region is published by local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 173.49.166.116:28015 is its address.
What version of Rust is running on local?
local operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is local up now, and how steady is its uptime?
Right now local is online. 46 of 168 hours were online in the last 7 full days, giving 27% uptime. Rust Live Stats has tracked it since 18 October 2026.
Connecting
How do you get onto local?
Enter client.connect 173.49.166.116:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.