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36,787 players on Rust servers right now 11,611 servers online 2,913 with players on 75 fresh wipes in the last three hours local: 1 players on now Updated every five minutes

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local

Key points

  • 1 of 10 players are on now, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,557, the top 25% of all ranked servers.
  • The current map has been up 7d 5h, since Thursday 22 October, 01:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#5,557ranktop 25%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on local

Players

AveragePeak
00.250.50.75118:0019:0020:0004:0005:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,557 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
100 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on local?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

When does local wipe?

local's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 7 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does local show up in?

The Rust Live Stats lists that include local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for local signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is local at the moment?

local is carrying 1 players at the moment, with 10 slots in total. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 19:00 UTC drew the most players, 1 on average.

Where does local sit in the server rankings?

Ranked by seven-day player hours, local is #5,557, placing it in the top 25% of ranked servers.

Map and rules

What rules does local enforce, and which settings does it use?

Nothing in the name of local states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Can you tell me the map for local?

local uses a procedural map, which the game generates.

Server details

Where does local sit geographically?

No region is published by local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 173.49.166.116:28015 is its address.

What version of Rust is running on local?

local operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is local up now, and how steady is its uptime?

Right now local is online. 46 of 168 hours were online in the last 7 full days, giving 27% uptime. Rust Live Stats has tracked it since 18 October 2026.

Connecting

How do you get onto local?

Enter client.connect 173.49.166.116:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.