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93,384 players on Rust servers right now 11,848 servers online 3,880 with players on 381 fresh wipes in the last three hours Flying Dutchman Rust: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Flying Dutchman Rust

Offline Flying Dutchman Rust is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,143.
  • The current map has been up 54d 16h, since Friday 4 September, 23:32 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,143rankno region published
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Flying Dutchman Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,143 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
246 / 700

Quick answers

from the figures on this page

Wiping

How often does Flying Dutchman Rust wipe, and at what times?

The record holds too few of Flying Dutchman Rust's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 54 days 16 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Flying Dutchman Rust show up in?

On Rust Live Stats, Flying Dutchman Rust is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Flying Dutchman Rust carry?

gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Flying Dutchman Rust publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Flying Dutchman Rust at the moment?

Flying Dutchman Rust reads offline at the moment; the last sighting was 45 days 16 hours ago.

How does Flying Dutchman Rust compare with other Rust servers in the rankings?

On player hours for the past seven days, Flying Dutchman Rust sits at #15,143, inside the top – of ranked servers.

Map and rules

What settings and rules does Flying Dutchman Rust run?

Nothing in the name of Flying Dutchman Rust states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Flying Dutchman Rust?

The map on Flying Dutchman Rust is procedural, made by the game itself.

Server facts

Which region is Flying Dutchman Rust hosted in?

There is no region from Flying Dutchman Rust. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 174.104.80.234:28015.

What Rust version is Flying Dutchman Rust on?

Flying Dutchman Rust operates on Linux with Rust network protocol 2633 and build 163207. To join, your game must use the same protocol; Steam handles the update for you.

Is Flying Dutchman Rust up now, and how steady is its uptime?

As of now, Flying Dutchman Rust is offline; the last sighting was 45 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto Flying Dutchman Rust?

Enter client.connect 174.104.80.234:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.