The count
Live coverage · Rust server
rust_240hz_bench
Offline rust_240hz_bench is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,957, the top 71% of all ranked servers.
- The current map has been up 32d 11h, since Sunday 27 September, 09:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on rust_240hz_bench
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,957 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does rust_240hz_bench wipe, and at what times?
The record holds too few of rust_240hz_bench's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 32 days 11 hours.
Lists and tags
Which Rust Live Stats filters and lists does rust_240hz_bench show up in?
On Rust Live Stats, rust_240hz_bench is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for rust_240hz_bench signify?
These are the tags rust_240hz_bench makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on rust_240hz_bench?
rust_240hz_bench is not online at the moment, having last been seen 32 days ago.
Where does rust_240hz_bench sit in the server rankings?
Player hours over seven days put rust_240hz_bench at #16,957, in the top 71% of all ranked servers.
Settings and map
What rules does rust_240hz_bench enforce, and which settings does it use?
The name rust_240hz_bench carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.
Which map is in use on rust_240hz_bench?
rust_240hz_bench uses a procedural map, which the game generates.
Server details
What location is rust_240hz_bench in?
There is no region from rust_240hz_bench. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 174.164.33.204:28015.
What Rust version is rust_240hz_bench on?
Rust network protocol 2633 and build 165217 on Windows is what rust_240hz_bench runs. Steam updates it for you, but your game needs the same protocol to join.
Is rust_240hz_bench up now, and how steady is its uptime?
As of now, rust_240hz_bench is offline; the last sighting was 32 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to rust_240hz_bench?
Enter client.connect 174.164.33.204:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.