The count
LiveLive coverage · Rust server
Castaway - Hub - Parkour/Events COD Style Zombies
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 26d 22h, since Friday 2 October, 16:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Castaway - Hub - Parkour/Events COD Style Zombies
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 13:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:06 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Tuesday 29 September 2026, 13:30 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Saturday 26 September 2026, 16:42 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 23:46 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Castaway - Hub - Parkour/Events COD Style Zombies?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 0 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
How often does Castaway - Hub - Parkour/Events COD Style Zombies wipe, and at what times?
Wipes on Castaway - Hub - Parkour/Events COD Style Zombies come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 22 hours.
Tags and filters
Which Rust Live Stats filters and lists does Castaway - Hub - Parkour/Events COD Style Zombies show up in?
On Rust Live Stats, Castaway - Hub - Parkour/Events COD Style Zombies is listed under Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Castaway - Hub - Parkour/Events COD Style Zombies carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Castaway - Hub - Parkour/Events COD Style Zombies publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Castaway - Hub - Parkour/Events COD Style Zombies?
0 of Castaway - Hub - Parkour/Events COD Style Zombies's 30 slots are filled right now. Across the past week the average was 0 players.
What position does Castaway - Hub - Parkour/Events COD Style Zombies hold among Rust servers?
On player hours for the past seven days, Castaway - Hub - Parkour/Events COD Style Zombies sits at #15,335, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on Castaway - Hub - Parkour/Events COD Style Zombies?
No gather rate appears in the name Castaway - Hub - Parkour/Events COD Style Zombies. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Castaway - Hub - Parkour/Events COD Style Zombies?
Castaway - Hub - Parkour/Events COD Style Zombies runs a game-generated procedural map: size 1,000, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Castaway HUB!.
Server facts
Which region is Castaway - Hub - Parkour/Events COD Style Zombies hosted in?
There is no region from Castaway - Hub - Parkour/Events COD Style Zombies. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 174.176.146.51:28415 is its address.
Is performance on Castaway - Hub - Parkour/Events COD Style Zombies steady?
The average server fps was 10 over the last 48 hours; the lowest was 10. Buildings, deployables and everything else in the world added up to a maximum of 5,033 entities. Memory use peaked at 974 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Castaway - Hub - Parkour/Events COD Style Zombies?
The setup on Castaway - Hub - Parkour/Events COD Style Zombies is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Castaway - Hub - Parkour/Events COD Style Zombies up now, and how steady is its uptime?
At the time of this update, Castaway - Hub - Parkour/Events COD Style Zombies is live. About 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Castaway - Hub - Parkour/Events COD Style Zombies?
Enter client.connect 174.176.146.51:28415 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.