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48,587 players on Rust servers right now 11,721 servers online 3,224 with players on 110 fresh wipes in the last three hours Buzzard: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Buzzard

Offline Buzzard is not on the server list right now. The figures below are from when it was last seen, 12h ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 26d 21h, since Friday 2 October, 03:07 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,349ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Buzzard

Players

AveragePeak
0123401:0008:0015:0021:0004:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
157 / 999
196 / 999
52 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
4 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Buzzard?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Buzzard wipe?

Buzzard's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 21 hours.

Lists and tags

Which Rust Live Stats filters and lists does Buzzard show up in?

The Rust Live Stats lists that include Buzzard are Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. You will find it on the server list under Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Buzzard signify?

These are the tags Buzzard makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Buzzard right now?

Buzzard is not online at the moment, having last been seen 12 hours ago. The seven-day average for this server is 0 players.

What position does Buzzard hold among Rust servers?

On player hours for the past seven days, Buzzard sits at #15,349, inside the top 69% of ranked servers.

Settings and map

What settings and rules does Buzzard run?

No gather rate appears in the name Buzzard. No custom limit is set, so groups hold the default 8 players. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Which map is in use on Buzzard?

The map on Buzzard is procedural, made by the game itself.

Server details

What location is Buzzard in?

There is no region from Buzzard. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 174.59.15.103:28015 is its address.

What version of Rust is running on Buzzard?

Buzzard operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Buzzard up now, and how steady is its uptime?

As of now, Buzzard is offline; the last sighting was 12 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto Buzzard?

Enter client.connect 174.59.15.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.