The count
Live coverage · Rust server
Four Nintendos
Offline Four Nintendos is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,025.
- The current map has been up 48d 20h, since Thursday 10 September, 18:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Four Nintendos
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,025 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Four Nintendos wipe?
Too few wipes are recorded for Four Nintendos to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 48 days 20 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Four Nintendos show up in?
These are the Rust Live Stats lists Four Nintendos fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Four Nintendos?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Four Nintendos publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Four Nintendos?
Last seen 44 days 22 hours ago, Four Nintendos is offline right now.
What position does Four Nintendos hold among Rust servers?
On player hours for the past seven days, Four Nintendos sits at #15,025, inside the top – of ranked servers.
Settings and map
What settings and rules does Four Nintendos run?
The name Four Nintendos carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Four Nintendos?
A procedural map, generated by the game, runs on Four Nintendos.
Server details
What location is Four Nintendos in?
Nothing on Four Nintendos states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 174.82.238.228:28016 is its address.
What version of Rust is running on Four Nintendos?
The setup on Four Nintendos is Rust network protocol 2633 and build 163493 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Four Nintendos, and is it online at the moment?
Four Nintendos is currently offline, with its last appearance 44 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Four Nintendos?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.82.238.228:28016.