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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Deadman's Shore: 0 players on now Updated every five minutes

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Deadman's Shore

Key points

  • 0 of 150 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 20d 18h, since Thursday 8 October, 01:18 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 150 players

0/ 150players now 0% full
07-day averagepeak –
#15,323ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Deadman's Shore

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Deadman's Shore?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Deadman's Shore wipe, and at what times?

Too few wipes are recorded for Deadman's Shore to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 18 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Deadman's Shore show up in?

These are the Rust Live Stats lists Deadman's Shore fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Deadman's Shore signify?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Deadman's Shore publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Deadman's Shore right now?

Deadman's Shore is carrying 0 players at the moment, with 150 slots in total. Across the past week the average was 0 players.

What position does Deadman's Shore hold among Rust servers?

Ranked by seven-day player hours, Deadman's Shore is #15,323, placing it in the top 69% of ranked servers.

Rules and settings

What rules does Deadman's Shore enforce, and which settings does it use?

No gather rate appears in the name Deadman's Shore. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Deadman's Shore?

Deadman's Shore runs a game-generated procedural map: size 5,800, seed 1174934360. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Deadman's Shore in?

There is no region from Deadman's Shore. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 174.90.53.108:28015.

What is performance like on Deadman's Shore?

It never went below 33 server fps in the last 48 hours, averaging 56. It supported up to 183,528 entities, covering buildings, deployables and all other objects. Up to 6,647 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is Deadman's Shore on?

Rust network protocol 2634 and build 167781 on Windows is what Deadman's Shore runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Deadman's Shore up now, and how steady is its uptime?

Right now Deadman's Shore is online. About 2 days 1 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 29 September 2026.

Getting on

How do you get onto Deadman's Shore?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.90.53.108:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.