The count
Live coverage · Rust server
Contracts Oxide Production (28015)
Offline Contracts Oxide Production (28015) is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,901, the top 64% of all ranked servers.
- The current map has been up 15d 5h, since Wednesday 14 October, 05:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Contracts Oxide Production (28015)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,901 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 05:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 21:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 04:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 10.7 days
- Players before
- 1
Wipe
Wipe: no peak counted yet
Thursday 10 September 2026, 03:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 23 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Contracts Oxide Production (28015)?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does Contracts Oxide Production (28015) wipe, and at what times?
Wipes on Contracts Oxide Production (28015) come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 5 hours.
Tags and categories
Where does Contracts Oxide Production (28015) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Contracts Oxide Production (28015) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Contracts Oxide Production (28015)?
These are the tags Contracts Oxide Production (28015) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Contracts Oxide Production (28015)?
Contracts Oxide Production (28015) is not online at the moment, having last been seen 15 days 5 hours ago.
Where does Contracts Oxide Production (28015) sit in the server rankings?
Player hours over seven days put Contracts Oxide Production (28015) at #13,901, in the top 64% of all ranked servers.
Settings and map
What rules does Contracts Oxide Production (28015) enforce, and which settings does it use?
The name Contracts Oxide Production (28015) carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Contracts Oxide Production (28015)?
Contracts Oxide Production (28015) uses a procedural map, which the game generates.
Server facts
What location is Contracts Oxide Production (28015) in?
No region is published by Contracts Oxide Production (28015). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 174.91.200.182:28015.
What Rust version is Contracts Oxide Production (28015) on?
Contracts Oxide Production (28015) operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Contracts Oxide Production (28015), and is it online at the moment?
As of now, Contracts Oxide Production (28015) is offline; the last sighting was 15 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 September 2026.
Connecting
What is the way to connect to Contracts Oxide Production (28015)?
Enter client.connect 174.91.200.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.