The count
Live coverage · Rust server
LocalTest
Offline LocalTest is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #8,071, the top 36% of all ranked servers.
- The current map has been up 4d 12h, since Saturday 24 October, 16:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,071 today
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 16:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on LocalTest?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.
When does LocalTest wipe?
Too few wipes are recorded for LocalTest to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 12 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does LocalTest show up in?
These are the Rust Live Stats lists LocalTest fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on LocalTest carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list LocalTest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on LocalTest right now?
LocalTest reads offline at the moment; the last sighting was 4 days 11 hours ago. Averaged across seven days, 1 players; the peak was 1.
What position does LocalTest hold among Rust servers?
On player hours for the past seven days, LocalTest sits at #8,071, inside the top 36% of ranked servers.
Rules and settings
Which settings and rules are in force on LocalTest?
The name LocalTest carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for LocalTest?
The map on LocalTest is procedural, made by the game itself.
Server details
What location is LocalTest in?
Nothing on LocalTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 175.1.76.16:28015.
What version of Rust is running on LocalTest?
Rust network protocol 2635 and build 168909 on Windows is what LocalTest runs. To join, your game must use the same protocol; Steam handles the update for you.
Is LocalTest up now, and how steady is its uptime?
LocalTest is currently offline, with its last appearance 4 days 11 hours ago. It was online for 6 of 120 hours in the last 5 full days, or 5% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to LocalTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 175.1.76.16:28015.