The count
Live coverage · Rust server
LocalTest
Offline LocalTest is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,115, the top 70% of all ranked servers.
- The current map has been up 17d 23h, since Saturday 10 October, 13:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,115 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does LocalTest wipe?
LocalTest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 23 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does LocalTest show up in?
These are the Rust Live Stats lists LocalTest fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for LocalTest signify?
These are the tags LocalTest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on LocalTest right now?
LocalTest is not online at the moment, having last been seen 11 days 20 hours ago.
Where does LocalTest sit in the server rankings?
Player hours over seven days put LocalTest at #15,115, in the top 70% of all ranked servers.
Map and rules
What rules does LocalTest enforce, and which settings does it use?
The name LocalTest carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for LocalTest?
A procedural map, generated by the game, runs on LocalTest.
About the server
Where does LocalTest sit geographically?
There is no region from LocalTest. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 175.1.80.237:28015.
What Rust version is LocalTest on?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. To join, your game must use the same protocol; Steam handles the update for you.
Does LocalTest stay online, and is it up right now?
At the time of this update, LocalTest is down, last seen 11 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.
Getting on
How do you get onto LocalTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 175.1.80.237:28015.