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39,834 players on Rust servers right now 11,696 servers online 3,002 with players on 90 fresh wipes in the last three hours LocalTest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LocalTest

Offline LocalTest is not on the server list right now. The figures below are from when it was last seen, 18h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,681, the top 43% of all ranked servers.
  • The current map has been up 1d 14h, since Tuesday 27 October, 11:51 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#9,681ranktop 43%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LocalTest

Players

AveragePeakWipe
00.250.50.75111:0012:0005:0006:0007:0008:00Wiped Tue 27 Oct, 11:51 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,681 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does LocalTest wipe?

LocalTest's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 38 hours.

Lists and tags

Which Rust Live Stats filters and lists does LocalTest show up in?

The Rust Live Stats lists that include LocalTest are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on LocalTest carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which LocalTest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on LocalTest?

Last seen 18 hours ago, LocalTest is offline right now. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.

What position does LocalTest hold among Rust servers?

Ranked by seven-day player hours, LocalTest is #9,681, placing it in the top 43% of ranked servers.

Rules and settings

Which settings and rules are in force on LocalTest?

Nothing in the name of LocalTest states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on LocalTest?

A procedural map, generated by the game, runs on LocalTest.

About the server

Where does LocalTest sit geographically?

Nothing on LocalTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 175.1.82.49:28015 is its address.

What version of Rust is running on LocalTest?

LocalTest operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is LocalTest up now, and how steady is its uptime?

At the time of this update, LocalTest is down, last seen 18 hours ago. It was online for 4 of 24 hours in the last 1 full day, or 17% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto LocalTest?

Enter client.connect 175.1.82.49:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.